The gritty universe from Tom Clancy’s The Division is being translated into a dice-based role-playing experience. A collaboration was established to create a tabletop RPG that explores the franchise’s apocalyptic setting. The project has been announced, with a crowdfunding campaign scheduled to begin in April of 2026.
"This project aims to deliver the franchise’s distinctive tension, tactical intensity, and iconic world-building to the tabletop, providing fans a new way to experience The Division through immersive storytelling and mission-based gameplay," reads an official release.
Initial offerings will include a starter set, core rulebooks, a Game Master screen, miniatures, and various deluxe editions.
Exploring The Division's Apocalyptic World
In this universe, a lethal pathogen known as Green Poison was released in New York City, plunging the nation into turmoil. As the pandemic worsens, society crumbles and violent factions emerge, transforming the urban landscape into a battlefield. To preserve law and order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. This is where the agents enter the story.
Work on the game has been underway for about several years, and it is confirmed to be complete. The upcoming Kickstarter campaign will function as a pre-launch sales platform to reach a wider market, specifically in North America. Manufacturing will start immediately following the fundraiser, with shipping expected for the latter part of 2026.
An Innovative Gameplay Mechanic: The GRIS System
A preview at the system reveals it uses 10-sided dice exclusively through its new GRIS system, encouraging a streamlined and tactical style. Agents leverage skills or traits to roll small dice pools, usually between one and five d10s.
- Instead of summing the total, players select a single “result die” from the pool.
- This dice is then compared against a target difficulty.
- Rolling a natural 10 triggers special effects, such as increased harm or boosted support.
Engagements Emphasize Positioning and Awareness
Battles prioritize positioning and situational awareness, reflecting the video games. Elements like taking cover, elevation, or line of sight directly influence success chances. This system is designed to reward teamwork and clever tactics over raw numbers.
A Thematic Health System
The way injuries is tracked introduces a compelling narrative layer. Operatives have a injury limit; sustaining too much damage reduces their effectiveness by decreasing the number of d10s.
- At critical condition, an operative is downed, but is not unconscious.
- They can still move and perform restricted acts, simulating the last stand common to many shooter games.
- Any agent in this state must roll on a trauma table, risking persistent effects like shock or crippling injuries.
A Ready-to-Play Adventure
A publicly available Quickstart Guide is promised in the near future. It contains a pre-made introductory scenario called Ashes of Murray Hill. In this scenario, the group spearhead the search for a missing medical team and work to stop an assault by the violent Rikers gang, who have seized control of that NYC neighborhood. More specifics and the complete product lineup are expected to be detailed near the campaign launch.